Restricted Legendary — Regulation I

Zamazenta
VGC Guide

Zamazenta is among the top defensive restricted legendaries in Regulation I. Crowned Shield form boasts an imposing 180 Defense and 148 base Speed. Dauntless Shield grants an entry boost while Behemoth Bash dispatches physical threats rapidly in doubles.

150
Atk (Crowned)
180
Def (Crowned)
148
Speed (Crowned)
A-Tier
Reg I Tier

Hero vs Crowned: Form Comparison

Hero of Many Battles (Free Item)
HP92
Attack130
Defense145
Speed138

Can hold any item (Life Orb, Choice Band). Type: Fighting. No mega-style ability.

Crowned Shield (Rusted Shield) ★ Recommended
HP92
Attack150 (+20)
Defense180 (+35)
Speed148 (+10)

Type: Fighting/Steel. Item slot locked to Rusted Shield, but massive stat boost across the board.

Dauntless Shield: Ability Breakdown

🛡️

+1 Defense on entry (once per battle)

Triggers only on the first entry each battle — not again on re-entry after switching. In doubles, this immediate +1 Defense on turn 1 reduces incoming physical damage before the opponent can act.

⚔️

Comparison to Zacian’s Intrepid Sword

Where Zacian’s +1 Attack creates offensive momentum, Zamazenta’s +1 Defense creates defensive momentum. In doubles, a bulky legendary that doesn’t die in one turn creates sustained field presence and forces the opponent to dedicate more resources to remove it.

Best Movesets

Physical Attacker (Standard)
Behemoth Bash(Steel)
Steel STAB, 100 BP. Doubles power vs Dynamax/Gigantamax (base damage remains in standard doubles)
Close Combat(Fighting)
Highest-BP Fighting STAB. Covers Rock/Ice/Dark/Steel types
Crunch(Dark)
Ghost/Psychic coverage. Answers Calyrex-Shadow and other Ghost-type restricted legends
Protect(Normal)
Doubles staple. Avoids concentrated fire on a high-value restricted
ItemRusted Shield (required for Crown form)
AbilityDauntless Shield
NatureAdamant (+Atk / −Sp.Atk)
EVs252 Atk / 4 SpDef / 252 Spe
Specially Defensive Pivot (for TR teams)
252 HP / 4 Atk / 252 SpDef · Careful

High SpDef investment compensates for Zamazenta’s average 100 base SpDef, allowing it to take hits from special restricted legends (Kyogre, Calyrex-Shadow) and remain in field. Used as a TR pivot to maintain field presence.

Team Building & Best Pair Partners

Calyrex-Shadow
Psychic/GhostSpecial Core

Calyrex-Shadow + Zamazenta covers both physical and special defense walls. Zamazenta’s Crunch answers Calyrex-Shadow’s Dark-type counters, and the pair shares zero weaknesses.

Kyogre / Groudon
WaterWeather support

Zamazenta is weather-neutral, providing a consistent threat when opponents respond to weather. Kyogre’s Water coverage addresses Zamazenta’s Fire and Ground weaknesses.

Incineroar
Fire/DarkSupport anchor

Intimidate + Fake Out + Parting Shot supports Zamazenta’s entry. Parting Shot cycling lets Zamazenta re-enter safely to retrigger Dauntless Shield on switch.

Cresselia
PsychicTrick Room setter

Under Trick Room, Zamazenta’s 148 Speed becomes a liability, but paired with Cresselia’s TR setting, you can build a slow-control archetype that flips the speed advantage.

Weaknesses & Counters

Threat
Ground moves (Earthquake)
Weakness
2× Ground weakness
Response
Fighting/Steel Zamazenta has a Ground vulnerability. Pair with Levitate or Flying-type teammates immune to Earthquake.
Threat
Fire moves (Heat Wave)
Weakness
2× Fire weakness (Steel type in Crown form)
Response
Crowned form adds Steel typing = Fire weakness. Pair with Water-type (Kyogre) to answer Fire threats.
Threat
Special attackers (Kyogre SpAtk)
Weakness
Moderate SpDef (base 100)
Response
Invest in SpDef EVs or pair with Wide Guard support to block special spread moves targeting Zamazenta.
Threat
Calyrex-Shadow (Ghost type)
Weakness
Close Combat cannot hit Ghost types
Response
Use Crunch to directly hit Ghost-type restricted legends. Behemoth Bash can still hit regardless of typing.

Analyze Your Zamazenta Pair