Electric/Ground Quark Drive Spread Guide

Sandy Shocks
VGC Guide

Sandy Shocks is one of the best spread special attackers in Electric Terrain teams: Quark Drive boosts 121 SpAtk by 30% to effective 157, Discharge hits both opponents simultaneously. Its Electric/Ground dual type grants immunity to Electric moves, and base 101 Speed with Timid nature outspeeds most non-Scarf threats.

Quark Drive: Discharge Spread Power Boost

Quark Drive Mechanic

Quark Drive activates in Electric Terrain or when holding Booster Energy, boosting the highest stat by 30%. With 121 SpAtk as the highest stat, effective SpAtk reaches 157. Discharge hits both opponents in doubles with a 0.75 spread modifier — still massive damage at effective 157 SpAtk. Earth Power provides Ground coverage; Volt Switch enables safe pivoting.

121
Base SpAtk
101
Base Speed
157
Quark Drive SpAtk

Discharge: Doubles Spread Damage

Discharge is an 80 BP spread move hitting both opponents with a 0.75 modifier in doubles. In Miraidon’s Electric Terrain, Discharge receives an additional 1.5× boost while simultaneously activating Quark Drive. Critically, Sandy Shocks' Electric/Ground typing makes it fully immune to Electric moves — it can stand beside an ally using Discharge and take zero damage, enabling one-sided spread pressure.

EV Spreads

Booster Energy Spread
Timid
252 SpAtk / 4 SpDef / 252 Spe
Booster Energy activates Quark Drive boosting SpAtk to effective 157. Timid nature with base 101 Speed outspeeds most non-Scarf threats. Discharge spread combined with Earth Power coverage covers most VGC threats; Volt Switch enables safe pivoting.
Item: Booster Energy
Choice Specs Attacker
Timid
252 SpAtk / 4 SpDef / 252 Spe
Choice Specs maximizes Earth Power and Thunderbolt output in Miraidon Electric Terrain. Combined with terrain SpAtk boost, individual target damage becomes enormous — though the locked move slot requires careful prediction about when to commit.
Item: Choice Specs
Assault Vest Bulk
Modest
252 HP / 252 SpAtk / 4 SpDef
Assault Vest significantly raises SpDef, making Sandy Shocks harder to KO with special attacks during spread coverage turns. Modest nature trades Speed for SpAtk, suitable for team structures that need more durable spread output.
Item: Assault Vest

Team Partners

Miraidon
Electric Terrain Setter

Miraidon’s Hadron Engine sets Electric Terrain on entry, simultaneously activating Sandy Shocks’ Quark Drive and boosting Electric moves. Together they form an Electric Terrain dual core — Miraidon’s single-target Electric STAB combines with Sandy Shocks’ Discharge spread for comprehensive Electric pressure.

Incineroar
Intimidate Support

Incineroar’s Intimidate lowers opposing physical attackers’ Attack, giving Sandy Shocks safer special output turns. Parting Shot enables safe pivoting; Sandy Shocks’ Earth Power fills Incineroar’s Ground coverage gap.

Tornadus
Tailwind Support

Tornadus sets Tailwind further extending Sandy Shocks’ base 101 Speed advantage. On non-Miraidon teams, Sandy Shocks can activate Quark Drive solo with Booster Energy while Tornadus provides speed control.

Iron Hands
Electric Terrain Synergy

Iron Hands’ Quark Drive also activates in Electric Terrain, creating a dual Quark Drive core. Sandy Shocks’ Discharge spread combines with Iron Hands’ Thunder Punch for layered Electric pressure; their weaknesses complement each other well.

How to Counter Sandy Shocks

Grass ×2 Weakness

Grass moves hit Sandy Shocks for ×2 damage from the Ground-type vulnerability. Rillaboom and Venusaur directly threaten Sandy Shocks’ offensive position. Switching in a Grass-type during Discharge turns is an effective response to the spread pressure.

Water ×2 Weakness

Water moves also deal ×2 damage to Sandy Shocks. Kyogre or Swampert with Surf spread can threaten entire Electric Terrain teams simultaneously. Water spread is one of the most cost-effective counters to Electric Terrain team structures.

Override Electric Terrain

Sandy Shocks’ Quark Drive cannot activate without Electric Terrain if it lacks Booster Energy. Rillaboom’s Grassy Surge or terrain removal forces Sandy Shocks to rely on Booster Energy as a backup, significantly reducing its output consistency.

Choice Scarf Speed Control

Base 101 Speed is fast but Choice Scarf users above this threshold (Calyrex-Shadow at 150, Regieleki at 200) can revenge kill before Sandy Shocks acts, disrupting its spread output timing entirely.

Related Guides & Tools