Current Format — Live from April 2026

VGC
Regulation I
Complete Guide

Regulation I is the biggest format revolution of 2026: up to 2 restricted legendaries per team, chosen from a pool of 22. Strategic complexity scales exponentially. This guide covers the rule changes, top pairs, and team building logic.

The Core Rule Change
Regulation G (Previous)
1 Restricted

1 Pokémon from the restricted list per team of 6. Team built around a single legendary core.

Regulation I (Current)
2 Restricted

Up to 2 restricted legendaries per team. Pair selection expands from 22 singles to C(22,2) = 231 possible combinations.

231
Possible Restricted Pairs
22
Restricted Legendaries
4
Support Slots

Regulation I Restricted Pokémon Pool

The following 22 Pokémon count toward the restricted slots — maximum 2 per team.

Calyrex-ShadowPsychic/Ghost
Spd 222S
KoraidonFighting/Dragon
Spd 179S
KyogreWater
Spd 156S
ZacianFairy/Steel
Spd 200S
MiraidonElectric/Dragon
Spd 200S
Calyrex-IcePsychic/Ice
Spd 76A
GroudonGround
Spd 156A
ZamazentaFighting/Steel
Spd 193A
LunalaPsychic/Ghost
Spd 167A
RayquazaDragon/Flying
Spd 145A
ZekromDragon/Electric
Spd 130B
ReshiramDragon/Fire
Spd 130B
Ho-OhFire/Flying
Spd 130B
LugiaPsychic/Flying
Spd 167B
DialgaSteel/Dragon
Spd 130B
PalkiaWater/Dragon
Spd 130B
XerneasFairy
Spd 130B
YveltalDark/Flying
Spd 130B
SolgaleoPsychic/Steel
Spd 130C
Necrozma-DMPsychic/Steel
Spd 130C
Necrozma-DWPsychic/Ghost
Spd 130C
EternatusPoison/Dragon
Spd 145C

* Speed values estimated at Timid/Jolly 252 EV Lv.50. Tiers reflect VGC competitive usage estimates.

How Dual-Restricted Changes Everything

🔢

Exponential Strategic Complexity

In Regulation G, seeing one restricted legendary gave you a strong read on the remaining 4 support slots. In Regulation I, 231 possible pairs make scouting exponentially harder, and match prep costs skyrocket.

Speed Planning Becomes Multivariable

With 1 restricted, speed EV planning was simple. With 2, you must ensure both legendaries’ Speed investments don’t conflict while hitting multiple benchmarks across different game situations.

🎯

Weakness Overlap Drives Pair Selection

Shared weaknesses between your two restricted Pokémon are the #1 team building consideration. Pairs with shared Ground weakness (Groudon+Zekrom) require significant support allocation, while complementary pairs (Calyrex-Shadow+Zacian) free up offensive slots.

🛡️

Support Slots Are Scarce — Every Pick Is a Trade-Off

With 2 restricted in 6 slots, only 4 remain for support. Intimidate, Tailwind, Spore redirect, and Fake Out cannot all coexist — every support choice is a strategic sacrifice.

S-Tier Pairs: Deep Analysis

#1 S-Tier

Calyrex-Shadow + Koraidon (~24% usage)

Synergy Score
82/100
Shared Weakness
Dark, Fairy
Attack Mode
Special + Physical

Calyrex-Shadow (150 base Speed, 165 SpAtk) provides immediate special pressure. Koraidon’s Orichalcum Pulse auto-sets Sun, boosting physical output and triggering Protosynthesis teammates. The dual offensive core forces opponents to wall both physical and special simultaneously — no single defensive Pokémon can handle both.

Recommended Support: Incineroar, Tornadus, Amoonguss, Flutter Mane
#2 S-Tier

Calyrex-Shadow + Kyogre (~18% usage)

Synergy Score
79/100
Shared Weakness
None (Complementary!)
Attack Mode
Dual Special

Completely complementary defensive typing — Calyrex-Shadow is weak to Dark but Kyogre resists it; Kyogre is weak to Electric/Grass but Calyrex-Shadow isn’t. Rain removes Calyrex-Shadow’s Ground weakness (Kyogre takes Earthquakes). Origin Pulse spread + Astral Barrage leaves no safe switch-in for the opponent.

Recommended Support: Incineroar, Amoonguss, Farigiraf, Tornadus
#3 S-Tier

Calyrex-Shadow + Zacian (~12% usage)

Synergy Score
76/100
Shared Weakness
None
Speed Profile
222 / 200

Zacian’s Steel/Fairy typing directly answers Dark-types (Incineroar, Grimmsnarl) that wall Astral Barrage. Intrepid Sword grants +1 Attack on entry. Both run max Speed, giving combined coverage over every restricted in the meta — the ideal no-setup offensive pair.

Recommended Support: Incineroar, Tornadus, Amoonguss

Regulation I Team Building in 6 Steps

1

Choose Your Restricted Pair

The most critical decision. Evaluate 6 axes: type coverage complementarity, speed interaction, offensive mode (Physical+Special vs double), weather/terrain effects, support efficiency, and Normal-type immunity.

2

Map Shared Weaknesses

Calculate both restricted Pokémon’s weaknesses. Every shared 2× weakness = −8 points; shared 4× = −15. Fewer shared weaknesses means more flexible support slots.

3

Establish Speed Control

Does your pair want Tailwind, Trick Room, or proactive speed drops (Icy Wind/Electroweb)? This decision drives the next two support slot choices.

4

Add Fake Out or Priority Blocker

Fake Out (Incineroar) or priority blocking (Farigiraf, Indeedee) is nearly mandatory. Regulation I turn 1 priority warfare is more complex with more unexpected legendary combinations.

5

Address the Top 3 Pairs

The top 3 pairs (Calyrex-Shadow+Koraidon, +Kyogre, +Zacian) represent ~54% of usage. Your team needs defined answers to each before laddering.

6

Refine EV Spreads

EV precision matters more in Regulation I. Both legendaries may need speed creep calculations against each other (does my Koraidon outspeed their Calyrex-Shadow?), alongside defensive benchmarks.

Best Support Pokémon in Regulation I

IncineroarUniversal Support
S

Intimidate + Fake Out + Parting Shot in one package — the highest-compatibility support in Regulation I. Almost every restricted pair benefits from Incineroar’s support cycle.

AmoongussSpore Redirect
S

100% sleep Spore + Rage Powder redirection. Works in both Trick Room and Tailwind archetypes. Regenerator lets it cycle without being worn down.

TornadusTailwind Setter
S

Prankster priority Tailwind + Taunt makes Tornadus the most efficient Tailwind setter in Regulation I. Tailwind + Calyrex-Shadow’s speed creates overwhelming first-turn pressure.

FarigirafPriority Blocker
A

Armor Tail blocks all increased-priority moves (including Fake Out) for the entire field. Essential on Trick Room teams protecting slow restricted legendaries from turn-1 priority warfare.

Indeedee-FPsychic Surge
A

Psychic Terrain on entry blocks Fake Out and all priority moves for grounded Pokémon. Instantly reshapes the turn 1 priority dynamic. Follow Me redirection + Heal Pulse provide additional utility.

Flutter ManeSpecial Attacker
A

Protosynthesis under Koraidon’s sun boosts SpAtk by 30%. Extremely high base Speed provides a third sweeper threat. Can also support with Helping Hand or screen moves.

Analyze Your Regulation I Pair

Use the PokeStats Pair Analyzer to input your two restricted legendaries and get instant synergy scores, shared weakness analysis, and speed profiles.

Regulation I Complete Guide Index

From restricted legendaries to support cores — deep-dive every key piece of Reg I.